Learn about all ARC enemy types, their weaknesses, and drops

Massive, crab-like machines that are slow but devastating. They're capable of shredding shields and dealing massive damage with heavy attacks.

A massive artillery unit designed for long-range bombardment. Equipped with devastating explosive capabilities and heavy armor, it can rain destruction from great distances.

Small armored rolling ARC that spits flame. Opens front panel when near Raiders to burn them alive, exposing its soft core.

Medium-class drone with armored rotors. It fires focused, high-speed projectiles with a brief red laser warning. Designed to shred shields and light armor.

Massive, arachnid-like siege engine with heavy armor and gravity-defying leap ability. Can clear impossible gaps and reach high vantage points.

The Matriarch is an imposing ARC machine that makes the Queen look friendly and can be found during a specific map condition.

Small explosive ARC that detonates when approached. Quick elimination required to prevent area damage.

A formidable flying ARC that dominates airspace with powerful rocket attacks and devastating area-of-effect damage. Designed to saturate areas with explosions.

Stationary but deadly turrets that perch on high vantage points. They scan for targets with long-range precision and lock onto players from a distance.

The Shredder appears in Stella Montis, challenging Raiders to stay sharp in close-quarter encounters.

A swift, unarmored scout drone with three rotors. While fragile, it acts as an aerial alarm system, calling in reinforcements when it spots Raiders.

Spotters are flying support drones for the Bombardier. They will point a laser at any Raider in line-of-sight so the Bombardier can accurately target them. If both Spotters are destroyed a new pair will respawn. When the Bombardier is destroyed the Spotters will fly away.

The largest of the rolling ARC. It stops periodically to transmit signals. Rarely attacks, usually runs away from Raiders. Breaks into many pieces as damage is taken.

A colossal machine deployed during Harvester Events. It's the Goliath of the ARC forces with incredible durability and lethal arsenal. Requires full squad coordination.

Small, spider-like robots that leap onto players, attaching themselves to your head. They're fast and disorienting, designed to punish careless Raiders.

Small, unarmored turret providing close-quarters defense. Mounted on interior walls, it scans for movement and unleashes rapid fire when it spots Raiders.

Flying, drone-like robots equipped with powerful machine guns. They operate in swarms, are fast, agile, and relentless. Their buzzing and screeching audio cues are your first warning.